Jun, H., Shaik, H., DeVeaux, C., Lewek, M., Fuchs, H., & Bailenson, J. (2023). An Evaluation Study of 2D and 3D Teleconferencing for Remote Physical Therapy. PRESENCE: Virtual and Augmented Reality
Publications
People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse
Nonverbal synchrony, media, and emotion
Jun, H., & Bailenson, J. (2021). Nonverbal synchrony, media, and emotion. In Routledge International Handbook of Emotions and Media (pp. 303-315). Routledge. doi:10.4324/9780429465758
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Motion and Meaning: Sample-Level Nonlinear Analyses of Virtual Reality Tracking Data
Personal identifiability of user tracking data during observation of 360-degree VR video
Miller, M.R., Herrera, F., Jun, H., Landay J.A. & Bailenson, J.N. (2020). Personal identifiability of user tracking data during observation of 360-degree VR video. Scientific Reports (10). doi.org/10.1038/s41598-020-74486-y
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Effects of Behavioral and Anthropomorphic Realism on Social Influence with Virtual Humans in AR
Jun, H. & Bailenson, J. N. (in press). Effects of Behavioral and Anthropomorphic Realism on Social Influence with Virtual Humans in AR. Adjunct Proceeding of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Recife, Brazil.
Temporal RVL: A Depth Stream Compression Method
Jun, H., & Bailenson, J.N. (2020). Temporal RVL: A Depth Stream Compression Method. Proceedings of IEEE Virtual Reality (VR).
read more…An Easy-to-use Pipeline for an RGBD Camera and an AR Headset
Jun, H., Bailenson, J.N., Fuchs, H., & Wetzstein, G. (2020). An Easy-to-use Pipeline for an RGBD Camera and an AR Headset. PRESENCE: Teleoperators and Virtual Environments, 27 (2), 202-205, doi.org/10.1162/pres_a_00326.
An Easy-to-use Pipeline for an RGBD Camera and an AR Headset
Jun, H., Bailenson, J.N., Fuchs, H., & Wetzstein, G. (2019). An Easy-to-use Pipeline for an RGBD Camera and an AR Headset. PRESENCE: Teleoperators and Virtual Environments.
Social interaction in augmented reality
Miller M.R., Jun H., Herrera F., Yu Villa J., Welch G., & Bailenson, J.N. (2019) Social interaction in augmented reality. PLoS ONE 14(5): e0216290. https://doi.org/10.1371/journal.pone.0216290
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