Fox, J., Ahn, S.J., Janssen, J., Yeykelis, L., Segovia, K., & Bailenson, J. N. (2015). Avatars versus agents: A meta-analysis quantifying the effect of agency. Human-Computer Interaction, 30 (5), 401-432.
Publications
The embodiment of sexualized virtual selves: The Proteus effect and experiences of self-objectification via avatars
Fox, J., Bailenson, J.N., & Tricase, L. (2013). The embodiment of sexualized virtual selves: The Proteus effect and experiences of self-objectification via avatars. Computers in Human Behavior., 29, 930-938. read more…
Physiological Responses to Virtual Selves and Virtual Others
Fox, J., Bailenson J.N., & Ricciardi, T. (2012). Physiological Responses to Virtual Selves and Virtual Others. Journal of CyberTherapy & Rehabilitation, 5 (1), 69-72. read more…
Avatars
Ahn, S.J., Fox, J., & Bailenson, J.N. (2012). Avatars. In Bainbridge, W. S. (Ed.), Leadership in Science and Technology: A Reference Handbook. SAGE Publications. read more…
Increasing saving behavior through age-progressed renderings of the future self
Hershfield, H.E., Goldstein, D.G., Sharpe, W.F., Fox, J., Yeykelis, L., Carstensen, L.L., & Bailenson, J.N. (2011). Increasing saving behavior through age-progressed renderings of the future self. Journal of Marketing Research, 48, S23-S37. read more…
Using Automated Facial Expression Analysis for Emotion and Behavior Prediction
Ahn, S.J., Bailenson, J.N., Fox. J, & Jabon, M.E. (2010). Using Automated Facial Expression Analysis for Emotion and Behavior Prediction. in Doeveling, K., von Scheve, C., & Konjin, E. A. (Eds.), Handbook of Emotions and Mass Media (349-369). London/New York: Routledge.
The use of doppelgängers to promote health behavior change
Fox, J., & Bailenson, J.N. (2010). The use of doppelgängers to promote health behavior change. CyberTherapy & Rehabilitation, 3 (2), 16-17. read more…
Virtual Reality: A survival guide for the social scientist
Fox, J., Arena, D., & Bailenson, J.N. (2009). Virtual Reality: A survival guide for the social scientist. Journal of Media Psychology, 21 (3), 95-113.
Virtual experiences, physical behaviors:
The effect of presence on imitation of an eating avatar
Fox, J., Bailenson, J.N., & Binney, J. (2009). Virtual experiences, physical behaviors: The effect of presence on imitation of an eating avatar. PRESENCE: Teleoperators & Virtual Environments, 18(4), 294-303.
Virtual virgins and vamps: The effects of exposure to female characters’ sexualized appearance and gaze in an immersive virtual environment
Fox, J., & Bailenson, J.N. (2009). Virtual virgins and vamps: The effects of exposure to female characters’ sexualized appearance and gaze in an immersive virtual environment. Sex Roles, 61 (3-4), 147-157.
Virtual self-modeling:
The effects of vicarious reinforcement and identification on exercise behaviors
Fox, J., & Bailenson, J.N. (2009). Virtual self-modeling: The effects of vicarious reinforcement and identification on exercise behaviors. Media Psychology, 12, 1-25.