Ahn, S. J., Bostick, J., Ogle, E., Nowak, K., McGillicuddy, K., & Bailenson, J. N. (2016). Experiencing nature: Embodying animals in immersive virtual environments increases inclusion of nature in self and involvement with nature. Journal of Computer-Mediated Communication.
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Publications
Identifying Anxiety Through Tracked Head Movements in a Virtual Classroom
Won A. S., Perone B., Friend M. , Bailenson J. N. (2016). Cyberpsychology, Behavior, and Social Networking. 19(6): 380-387. read more…
Prospective representation of navigational goals in the human hippocampus
T. I. Brown, V. A. Carr, K. F. LaRocque, S. E. Favila, A. M. Gordon, B. Bowles, J. N. Bailenson, A. D. Wagner (2016). Prospective representation of navigational goals in the human hippocampus. Science, 352 (6291): 1323 DOI: 10.1126/science.aaf0784
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The Wobbly Table: Increasing Social Presence via Physical-Virtual Object-Mediated Interaction
Lee, M., Kim, K., Daher, S., Raij, A., Bailenson, J., & Welch, G. (2016). The Wobbly Table: Increased Social Presence via Subtle Incidental Movement of a Real-Virtual Table. In Virtual Reality (VR), 2016 IEEE (pp. 11-17). IEEE.
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Exploring social presence transfer in real-virtual human interaction
Daher, S, Kim, K., Lee, M., Raij, A., Schubert, R., Bailenson J.N., & Welch, G.F. (2016) Exploring social presence transfer in real-virtual human interaction Virtual Reality (VR) 2016 IEEE (165-166).
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Virtually old: Embodied perspective taking and the reduction of ageism under threat
Oh, S. Y., Bailenson, J., Weisz, E., & Zaki, J. (2016). Virtually old: Embodied perspective taking and the reduction of ageism under threat. Computers in Human Behavior. 60, 398-410. read more…
Immersion at Scale: Researcher’s Guide to Ecologically Valid Mobile Experiments
Oh, S. Y., Shriram, K., Laha, B., Baughman, S., Ogle, E., Bailenson, J. (2016). Immersion at Scale: Researcher’s Guide to Ecologically Valid Mobile Experiments. Proceedings of IEEE Virtual Reality (VR).
Social robots and virtual agents as lecturers for video instruction
Li, B., Kizilcec, R.F., Bailenson, J.N., & Ju, W. (2016). Social robots and virtual agents as lecturers for video instruction. Computers in Human Behavior, 55, 1222-1230, doi:10.1016/j.chb.2015.04.005.
How immersive is enough? A meta-analysis of the effect of immersive technology on user presence
Cummings, J.J., Bailenson, J.N. (2016). How immersive is enough? A meta-analysis of the effect of immersive technology on user presence. Media Psychology. 19:2, 272-309, doi:10.1080/15213269.2015.1015740 read more…
Appearance and Task Success in Novel Avatars
Won, A.S., Bailenson, J.N., Lanier, J. (2015) Appearance and Task Success in Novel Avatars. PRESENCE, Teleoperators and Virtual Environments, (24) 4. read more…
Connecting to Your Future Self: Enhancing Financial Planning among Diverse Communities Using Virtual Technology
Sims, T., Bailenson, J., & Carstensen, L.L. (2015). Connecting to Your Future Self: Enhancing Financial Planning among Diverse Communities Using Virtual Technology. Paper presented at the annual meeting of the Gerontological Society of America, Orlando, FL. read more…
Many Ways to Walk a Mile in Another’s Moccasins: Type of Social Perspective Taking and its effect on Negotiation Outcomes
Gehlbach, H., Marietta, G., King, A., Karutz, C., Bailenson, J.N. & Dede, C. (2015). Many Ways to Walk a Mile in Another’s Moccasins: Type of Social Perspective Taking and its effect on Negotiation Outcomes. Computers in Human Behavior, 52, 523-532. read more…
Developing a novel measure of body satisfaction using virtual reality
Purvis, C.K., Jones, M., Bailey, J.O., Bailenson, J., Taylor, C.B. (2015). Developing a novel measure of body satisfaction using virtual reality. PLoS ONE, 10(10):e0140158. read more…
Two Virtual Reality Pilot Studies for the Treatment of Pediatric CRPS
Won, A.S., Tataru, C. A., Cojocaru, C.A., Krane, E.J., Bailenson, J.N., Niswonger, S., Golianu, B. (2015). Two Virtual Reality Pilot Studies for the Treatment of Pediatric CRPS. Pain Medicine. 00-00. read more…
Avatars versus agents: A meta-analysis quantifying the effect of agency
Fox, J., Ahn, S.J., Janssen, J., Yeykelis, L., Segovia, K., & Bailenson, J. N. (2015). Avatars versus agents: A meta-analysis quantifying the effect of agency. Human-Computer Interaction, 30 (5), 401-432.
The Instructor’s Face in Video Instruction: Evidence from Two Large-Scale Field Studies
Kizilcec, R.F., Bailenson, J.N., & Gomez, C.J. (2015). The Instructor’s Face in Video Instruction: Evidence from Two Large-Scale Field Studies. Journal of Educational Psychology, 107 (3), 724-739.
The impact of vivid and personal messages on reducing energy consumption related to hot water use
Bailey, J.O., Bailenson, J.N., Flora, J., Armel, K.C., Voelker, D., & Reeves, B. (2015). The impact of vivid and personal messages on reducing energy consumption related to hot water use. Environment and Behavior, 47 (5), 570-592.
Homuncular Flexibility: The Human Ability to Inhabit Nonhuman Avatars
Won, A. S., Bailenson, J. N. and Lanier, J. (2015) Homuncular Flexibility: The Human Ability to Inhabit Nonhuman Avatars. Emerging Trends in the Social and Behavioral Sciences: An Interdisciplinary, Searchable, and Linkable Resource. 1–16.
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Homuncular Flexibility in Virtual Reality
Won, A.S., Bailenson, J.N., Lee, J.D., Lanier, J. (2015). Homuncular Flexibility in Virtual Reality. Journal of Computer-Mediated Communication, 20, 241-259.
Expectancy Violations Related to a Virtual Human’s Joint Gaze Behavior in Real-Virtual Human Interactions
Kim, K., Nagendran, A., Bailenson, J.N., & Welch, G.F. (2015). Expectancy Violations Related to a Virtual Human’s Joint Gaze Behavior in Real-Virtual Human Interactions 28th Annual Conference on Computer Animation and Social Agents.
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