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Does a Digital Assistant Need a Body? The Influence of Visual Embodiment and Social Behavior on the Perception of Intelligent Virtual Agents in AR

Kim, K., Boelling, L., Haesler, S., Bailenson, J.N., Bruder, G. & Welch, G.F. (2018). Does a Digital Assistant Need a Body? The Influence of Visual Embodiment and Social Behavior on the Perception of Intelligent Virtual Agents in AR. Proceedings of the 17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2018), Munich, Germany, October 16–20, 2018.
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Becoming homeless: a human experience

Asher, T., Ogle, E., Bailenson, J.N., & Herrera, F. (2018). Becoming homeless: a human experience. ACM SIGGRAPH 2018 Virtual, Augmented, and Mixed Reality, DOI: https://doi.org/10.1145/3226552.3226576
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1000 cut journey

Cogburn, C.D., Bailenson, J.N., Ogle, E., Asher, T. & Nichols, T. (2018). 1000 cut journey. ACM SIGGRAPH 2018 Virtual, Augmented, and Mixed Reality, DOI: https://doi.org/10.1145/3226552.3226575
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The ENGAGE study: Integrating neuroimaging, virtual reality and smartphone sensing to understand self-regulation for managing depression and obesity in a precision medicine model

Williams, L.M., Pines, A., Goldstein-Piekarski, A.N., Rosas, L.G., Kullar, M., Sacchet, M.D., Gevaert, O., Bailenson, J.N., Lavori, P.W., Dagum, P., Wandell, B., Correa, C., Greenleaf, W., Suppes, T., Perry, L.M., Smyth, J.M., Lewis, M.A., Venditti, E.M., Snowden, M., Simmons, J.M., Ma, J. (2017). The ENGAGE study: Integrating neuroimaging, virtual reality and smartphone sensing to understand self-regulation for managing depression and obesity in a precision medicine model, Behaviour Research and Therapy, doi: 10.1016/j.brat.2017.09.012 read more…

Effects of Social Priming on Social Presence with Intelligent Virtual Agents

Daher, S., Kim, K., Lee, M., Schubert, R. Bruder, G., Bailenson, J.N. & Welch, G.F. (2017) Effects of Social Priming on Social Presence with Intelligent Virtual Agents. In: Beskow J., Peters C., Castellano G., O’Sullivan C., Leite I., Kopp S. (eds) Intelligent Virtual Agents (87-100). IVA 2017. Lecture Notes in Computer Science, vol 10498. Springer read more…

Virtual Reality and Prosocial Behavior

Shriram, K., Oh, S.Y. & Bailenson, J.N. Virtual reality and prosocial behavior (2017), in Burgoon, J.K., Magnenat-Thalmann, N., Pantic, M. & Vinciarelli, A. (Eds.), Social Signal Processing, Cambridge University Press, Cambridge (2017), pp. 304-316

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