Our Mission

Since its founding in 2003, researchers at VHIL have sought to better understand the psychological and behavioral effects of Virtual Reality (VR) and, more recently, Augmented Reality (AR). Almost two decades later, we are in the Dawn of the Virtual Revolution. VR is now widely available for consumers, and every day we are seeing new innovations. It is critical, now more than ever, that we seek answers to these important questions: How does this medium fundamentally transform people and society? What happens when anyone can have a perfect experience at the touch of a button? And how can we actively seek to create and consume VR that enhances instead of detracts from the real world around us?

Recent News

Stanford course allows students to learn about virtual reality while fully immersed in VR environments

The innovative classroom experience lets students directly experience the wide-ranging possibilities of virtual reality as a cutting-edge medium. Learn more about this class by clicking on the syllabus info here.

Zoom fatigue worse for women, Stanford News

Prof. Jeff Hancock, Prof. Jeremy Bailenson and colleagues find that women report feeling more exhausted than men following video calls – and the “self-view” display may be to blame. Stanford News » [button text="View PDF"...

Science proves Zoom meetings are awful. Here are tips to make them better, KCRW

Jeremy Bailenson talks with Madeleine Brand on KCRW's Press Play podcast. KCRW »

What Are the Real Causes of Zoom Fatigue?, TODAY

And What Are the Possible Solutions? New Research from Stanford Offers Answers   https://www.youtube.com/watch?v=MZK9W6E_n-M

Causes for ‘Zoom fatigue’ and their simple fixes, Stanford News

Prof. Jeremy Bailenson's research shows that popular video chat platforms have design flaws that exhaust the human mind and body. Stanford News » [button text="View PDF" link="/mm/2021/02/sn-zoom-fatigue.pdf" style="default" size="normal" target="_blank"...