Assistant Professor, Géraldine Fauville, presents findings from the first study on the combined effects of physical immersion in water and visual immersion in a VR activity (a pairing coined “double immersion”) on vection and motion sickness.

Assistant Professor, Géraldine Fauville, presents findings from the first study on the combined effects of physical immersion in water and visual immersion in a VR activity (a pairing coined “double immersion”) on vection and motion sickness.
What has the Virtual Human Interaction Lab been up to over the last year? Tune in for 5 talks from PhD students, Postdocs and Professor Jeremy Bailenson on VHIL’s most recent work.
Jeremy Bailenson explains why VR is for anything DICE: Dangerous, Impossible, Counterproductive or Expensive/rare.
Bailenson explores the promise — and pitfalls — of using virtual reality technology as an empathy-building tool.
With well-crafted simulations, these experiences, which are so immersive that the brain believes they’re real, are already widely available with a VR headset and will only become more accessible and commonplace. But how does this new medium affect its users, and does it have a future beyond fantasy and escapism? read more…
From the April 29th 2014, mediaX2015 Conference, “Well-being & Productivity in a Globally Connected World“, Jeremy Bailenson, Stanford Communication, Virtual Human Interaction Lab showcases his research using VR to help create new mindstates.
Jeremy Bailenson, founding director of Stanford University’s Virtual Human Interaction Lab, covers insights on VR from his new book, “Experience on Demand,” about how VR can be put to use – not to distance ourselves from reality, but to enrich our lives and influence us to treat others, the environment, and even ourselves better.
With well-crafted simulations, virtual experiences, which are so immersive that the brain believes they’re real, are already widely available with a VR headset and will only become more accessible and commonplace. But how does this new medium affect its users, and does it have a future beyond fantasy and escapism? Talk given by Jeremy Bailenson. read more…
Virtual reality is now reality for businesses and society. It’s quickly making its way into mainstream digital life, and the implications for business and lifestyle alike are extraordinary. In this talk Jeremy Bailenson reviews two decades of research and implementation to explore the tangible applications of virtual reality, and how it can and should be used. read more…