Prerequisites for Learning in Networked Immersive Virtual Reality

Han, E., Nowak, K. L., & Bailenson, J. N. (2022). Prerequisites for Learning in Networked Immersive Virtual Reality. Technology, Mind, and Behavior, 3(4: Winter). https://doi.org/10.1037/tmb0000094 View PDF Abstract There has been growing interest in using virtual...

Virtual Reality and The Psychology of Climate Change

Markowitz, D.M., Bailenson, J.N. (2021). Virtual Reality and The Psychology of Climate Change, Current Opinion in Psychology, https://doi.org/10.1016/j.copsyc.2021.03.009. View PDF Abstract Researchers and practitioners have used Virtual Reality (VR) as a tool to...

The Social Impact of Deepfakes

Hancock, J.T. & Bailenson, J.N. (2021). The Social Impact of Deepfakes. Cyberpsychology, Behavior, and Social Networking, 149-152. http://doi.org/10.1089/cyber.2021.29208.jth View PDF Abstract There has been ample work done in computer science on automatic...

Zoom Exhaustion & Fatigue Scale

Fauville, G., Luo, M., Queiroz, A. C. M., Bailenson, J. N., & Hancock, J. (2021). Zoom Exhaustion & Fatigue Scale. Computers in Human Behavior Reports, 4(June), 100119. https://doi.org/10.1016/j.chbr.2021.100119 View PDF Abstract In 2020, video conferencing...